Spaceh0lder
Beat Repeat
Beat Repeat is a guitar hero styled rhythm game for PC that I worked on during my Sophomore year. I worked as the lead designer and also helped a small bit with in-engine scripts. The goal of the game was to put a new spin on the typical rhythm games and have a laser lane on the left and the right side of the screen that would be controller by holding left and right click on the mouse. This would make it so the player has to focus on something besides just the notes coming down the tracks. I partly implemented the laser lanes and made 10 out of the 15 tracks that we used for the game.
Memorial Tomb
Memorial Tomb is the game I worked on for studio my Junior year. It's a VR walkthrough of an eerie museum depicting the good, and the bad, of everything that occurred during 2020- mostly focusing on COVID and the impact it had on our society. I am working as the lead designer and 3D artist in this studio as well as helping out with programming and playtesting. I created the main museum asset and a few of the installations as well as some minor other additions and the main build in Unity.
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Currently, Memorial Tomb is still being worked on by Steep Curve Studios with a Spring 2023 full release. I am working with Steep Curve to finish the final vision of the game.
World of Phantasee
This game was a fun little project I worked on early in Sophomore year in a greenlit studio that only consisted of 3 people. I designed and programmed this project which was basically a small foray into 2D RPG making.
Beat Repeat Trailer
Memorial Tomb Trailer
RPG gameplay video
Spaceholder
This is a VR game I am currently working on in a small team of 5 people for my studio this year. We have almost all of the base gameplay functions down and are just working on our random loot system. We are looking to present at PAX East 2023. This small trailer is a super early build. I have been working all of the 3D art in conjunction with some purchased assets. Most of the art is not fully implemented into the game.